Why Socket Scaling Matters
Single Server Limitations
Connection Limits- Single Node.js + Socket.IO instance handles ~10K–30K concurrent connections
- Beyond this limit: event-loop delays, memory pressure, and OS file-descriptor limits cause performance issues
- Events emitted on Server A don’t reach clients connected to Server B
- Users miss messages when distributed across multiple instances
- No cross-server synchronization by default
- Single point of failure
- No load distribution
- Poor resilience under heavy traffic
Solution: Redis Pub/Sub Scaling
Architecture Overview
Implementation Steps
1. Deploy Multiple Server Instances
Option A: Node.js Cluster- Deploy separate Socket.IO processes
- Configure load balancer (nginx, HAProxy) with sticky sessions
- Ensure client connections remain on same server
2. Configure Redis Adapter
Install Dependencies3. Message Flow Process
Event Broadcasting- Server A receives message from Client A
- Local Broadcast: Server A emits to its connected clients
- Redis Publish: Server A publishes event to Redis channel
- Cross-Server Delivery: Redis delivers to Server B and Server C
- Remote Broadcast: Other servers emit to their local clients
Further Reading
- Socket.IO Redis Adapter Documentation - Official implementation guide
- Socket.IO Scaling Tutorial - Step-by-step scaling walkthrough
- Production Scaling Guide - Real-world scaling considerations
- Redis Pub/Sub Deep Dive - Technical implementation details
Start with a 2-server Redis setup and gradually increase based on your traffic patterns and performance requirements.